package com.ui
{
	import com.debug.DebugLogic;

	public class UIConfig
	{
		private static var _instance:UIConfig;
		public static function getInstance():UIConfig{	
			if(!_instance){
				_instance = new UIConfig;
			}
			return _instance;
		}
		
		public function UIConfig()
		{
		}
		
		public function initUI(gameUI:GameUI):void{
			gameUI.panelLayer.debugPanel.serverEval = DebugLogic.serverEval;
			gameUI.panelLayer.debugPanel.clientEval = DebugLogic.clientEval;
		}
	}
}